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Here you can find smaller projects, prototypes or other school projects.

During my spare time I like prototyping small ideas, from a few days to few weeks, these projects varies in size and polish but it helped me improve my skills.

BARISTON BRAINSTORM

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2

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48H

2025

Brainstorm is a game I made in 48H with the help of Cica' for the sound design. In the game you have to use the mouse to change the "floors" and match the corresponding pattern.

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On this game:

  • I made the prototype

  • I made the code in blueprints

  • I made the art and animations

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VARIOUS GAME PROTOTYPES

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1

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1-3 WEEKS

2022-24

This is a compilation of various game prototype, most of them were designed during my free time. I made everything, including animations and 3D assets.

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  • Monohedron: A beat'em all with a lot of platforming elements with some souls influence. The player would be able to add perks and passives to each move of his move-set.

  • Solace Sun: Heavily inspired by Sifu, when dying the time would change slightly, making the Sun's enemies weaker and the Moon's enemies stronger.

  • AI-Match: After making a template, I let my friends code an IA inside Unreal for their own team. After some days we made a small tournament to see who will do the best AI.

  • Mouse Zelda-Like: A small project inspired by the Zelda series. I made a small tutorial area to show the different abilities of the player.

  • Car-Toon: This game was supposed to be a top down zelda like where the player control a small car. I programmed the suspension system for the cars.

  • Platformer Multi: A racing game where the players need to reach the end before there opponents. This game use online multiplayer.

  • AI-Battlefield: The goal was to remake Battlefield with AI to replicate other players.

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MANIFOLD

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12

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3 WEEKS

2023

Manifold is a beat'em all where the player can go in 2D and  walk on walls.

This game was made during our second year at Gamesup.

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On this game:

  • I made the level design and blockout

  • I made the switch between 3D and 2D

  • I made the enemy AI

  • I made the animations and cinematics

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SHATTERED TIME

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10

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4 WEEKS

2023

Shattered Time was made during our 3rd year at GameSup. This game was a fusion between Elden Ring and Life is Strange.

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On this game:

  • I made the level design and blockout.

  • I made the enemy AI.

  • I made the time rewind  for the enemies.

  • I help for the level art.

  • I made the animations and cinematics

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EALA

Eala was my book made during my second year at Gamesup. It's a shoot'em up where the player can move on the 3 axis.​

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I made almost everything (except the music).

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1

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3 WEEKS

2022

POLYGOONS

During my second year at Gamesup I got recruited by Cody to work on his game. His game was a multiplayer platformer racer.

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I had to make 8 races with 3 laps. 2 races that are only one lap but are as long as a normal race. 1 Hub and 1 museum.

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The game got cancelled due to lack of founding by a publisher unfortunately, but it helped me gain skills and work with a multicultural team.

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4

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3 MONTHS

2021-22

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